We are a marketing company made for self-publishing studios  🦝    


We don't take flat fees, but we are relief on the success of your game by taking a share on net revenue

Marketing

We help with the global strategy, the budget distribution and everything we need to release a game. We also build communication plans & execute them along with other partners.

Business Development

We will find partners for you and negotiate deals that meet your needs. We will do our best to find sidekicks for the Chinese market, console ports or anything else your need. We will also seek opportunities with platforms (Cloud, Bundles, Streaming...).

Distribution

Depending on your needs, we will bring your game to more stores (GOG, Humble, Epic and more...). We will help you to avoid gray market as much as possible.
We want to help indie studios to become important players in their marketing strategy. We are used to marketing video games, but we want your insights, your opinion, and we will share our knowledge with you. 
We are aiming to establish fair and long-term relationships.

Who we are

Mylène Lourdel (she/her)
CEO
Marketing Strategy
PR & Influencers Strategy
Distribution
Johann Verbroucht (he/him)
Co-Founder
Marketing Strategy
Advertising Strategy
Steam Specialist
Galdric Borrat (he/him)
Business Developer
Partners Sourcing
Negotiations

Raccoon Business Projects

Exogate Initiative

Marketing, Business Development, Distribution

The Wreck

Marketing, Business Development, Distribution

Shotgun King

Business Development, Distribution
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