We are a Marketing & Business company which support self-publishing indie studios
We don't take flat fees, but we are relief on the success of your game by taking a share on net revenue
We help with the global strategy, the budget distribution and everything needed to release a game. We also build communication plans & execute them along with other partners. You will always get the last word on any decisions.
We will find the right partners for you and negotiate deals that meet your needs (Asian market partners, console ports, physical partnership...). We will also seek opportunities with platforms (Cloud, Bundles, Streaming...). We will give our opinions & analysis on deals, but you are the only one to decide!
Depending on your needs, we will bring your game to more stores (GOG, Humble, Epic and more...). We will help you to avoid gray market as much as possible.
We want to help indie studios to become essential players in their marketing strategy. We are used to video game marketing, but we want your insights and your opinion, and we will share our knowledge with you.
We are aiming to establish fair relationships.
Who we are
Mylène Lourdel (she/her)CEO
PR & Influencers Strategy
Johann Verbroucht (he/him)Co-Founder
Galdric Borrat (he/him)Business Developer
Raccoon Business Projects
While thinking about working with partners, do not hesitate to get opinions of devs they worked with!